<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<title>Exil:  Fichier source de src/Personnage.h</title>

<link href="tabs.css" rel="stylesheet" type="text/css"/>
<link href="doxygen.css" rel="stylesheet" type="text/css" />

<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<script type="text/javascript">
  $(document).ready(function() { searchBox.OnSelectItem(0); });
</script>

</head>
<body>
<div id="top"><!-- do not remove this div! -->


<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  
  
  <td style="padding-left: 0.5em;">
   <div id="projectname">Exil
   
   </div>
   
  </td>
  
  
  
 </tr>
 </tbody>
</table>
</div>

<!-- Généré par Doxygen 1.7.6.1 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "search",false,'Recherche');
</script>
  <div id="navrow1" class="tabs">
    <ul class="tablist">
      <li><a href="index.html"><span>Page&#160;principale</span></a></li>
      <li><a href="annotated.html"><span>Structures&#160;de&#160;données</span></a></li>
      <li class="current"><a href="files.html"><span>Fichiers</span></a></li>
      <li>
        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"
               alt=""/>
          <input type="text" id="MSearchField" value="Recherche" accesskey="S"
               onfocus="searchBox.OnSearchFieldFocus(true)" 
               onblur="searchBox.OnSearchFieldFocus(false)" 
               onkeyup="searchBox.OnSearchFieldChange(event)"/>
          </span><span class="right">
            <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
          </span>
        </div>
      </li>
    </ul>
  </div>
  <div id="navrow2" class="tabs2">
    <ul class="tablist">
      <li><a href="files.html"><span>Liste&#160;des&#160;fichiers</span></a></li>
      <li><a href="globals.html"><span>Variables&#160;globale</span></a></li>
    </ul>
  </div>
</div>
<div class="header">
  <div class="headertitle">
<div class="title">src/Personnage.h</div>  </div>
</div><!--header-->
<div class="contents">
<a href="_personnage_8h.html">Aller à la documentation de ce fichier.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="preprocessor">#ifndef PERSONNAGE_H</span>
<a name="l00002"></a>00002 <span class="preprocessor"></span><span class="preprocessor">#define PERSONNAGE_H</span>
<a name="l00003"></a>00003 <span class="preprocessor"></span><span class="preprocessor">#include &quot;<a class="code" href="_caracteristiques_8h.html" title="Définit la structure Caracteristiques.">Caracteristiques.h</a>&quot;</span>
<a name="l00004"></a>00004 <span class="preprocessor">#include &quot;<a class="code" href="_carte_8h.html" title="Création et gestion de Cartes, structure comprenant notamment un tableau de cases.">Carte.h</a>&quot;</span>
<a name="l00005"></a>00005 <span class="preprocessor">#include &quot;<a class="code" href="_calcul_trajet_8h.html" title="Définit la structure CalculTrajet.">CalculTrajet.h</a>&quot;</span>
<a name="l00006"></a>00006 <span class="preprocessor">#include &quot;<a class="code" href="_comp_actuel_8h.html" title="Définit la structure CompActuel.">CompActuel.h</a>&quot;</span>
<a name="l00007"></a>00007 <span class="preprocessor">#include &lt;stdlib.h&gt;</span>
<a name="l00008"></a>00008 
<a name="l00009"></a>00009 <span class="comment">/* Notes :</span>
<a name="l00010"></a>00010 <span class="comment"> </span>
<a name="l00011"></a>00011 <span class="comment">        Autres :</span>
<a name="l00012"></a>00012 <span class="comment">        Penser à faire la doc de ce module (si,si !)</span>
<a name="l00013"></a>00013 <span class="comment">        Rajouter une fonction qui crée un personnage et lui attribue des caractéristiques (à l&#39;aide de la fonction qui va bien) pourrait servir (creePers ? initNouvPers ?)</span>
<a name="l00014"></a>00014 <span class="comment"></span>
<a name="l00015"></a>00015 <span class="comment">*/</span>
<a name="l00016"></a>00016 
<a name="l00017"></a><a class="code" href="struct_pers_str.html">00017</a> <span class="keyword">struct </span><a class="code" href="struct_pers_str.html">PersStr</a>
<a name="l00018"></a>00018 {
<a name="l00019"></a><a class="code" href="struct_pers_str.html#a0dd14fb57e3d3cc6b6fc5633c6ce65d5">00019</a>   <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="struct_pers_str.html#a0dd14fb57e3d3cc6b6fc5633c6ce65d5">ID</a>;
<a name="l00020"></a><a class="code" href="struct_pers_str.html#a10f87542f5a67931f2d41bab249bffc0">00020</a>   <span class="keyword">struct </span><a class="code" href="struct_pers_str.html">PersStr</a>* <a class="code" href="struct_pers_str.html#a10f87542f5a67931f2d41bab249bffc0">personnageSuivant</a>;    
<a name="l00022"></a><a class="code" href="struct_pers_str.html#a72883dc7df3f2d507931c43423640a15">00022</a>   <span class="keyword">struct </span><a class="code" href="struct_pers_str.html">PersStr</a>* <a class="code" href="struct_pers_str.html#a72883dc7df3f2d507931c43423640a15">personnagePrecedent</a>;  
<a name="l00024"></a><a class="code" href="struct_pers_str.html#abe308d273ff51ad86ff02ef3ba3b6f0e">00024</a>   <span class="keywordtype">char</span>* <a class="code" href="struct_pers_str.html#abe308d273ff51ad86ff02ef3ba3b6f0e">nom</a>;                            
<a name="l00026"></a><a class="code" href="struct_pers_str.html#ab47ff1f5258b37286e0910791ae58ba3">00026</a>   <span class="keywordtype">char</span>* <a class="code" href="struct_pers_str.html#ab47ff1f5258b37286e0910791ae58ba3">espece</a>;                         
<a name="l00028"></a><a class="code" href="struct_pers_str.html#a50418c69896fc2fa01ce0f9780e59add">00028</a>   <a class="code" href="struct_caracteristiques.html" title="Informations définissant les Caractéristiques d&#39;un personnage.">Caracteristiques</a>* <a class="code" href="struct_pers_str.html#a50418c69896fc2fa01ce0f9780e59add">carac</a>;              
<a name="l00030"></a><a class="code" href="struct_pers_str.html#ad4f32109b2723405473d5966e747d539">00030</a>   <a class="code" href="struct_comp_actuel.html" title="Informations définissant un CompActuel.">CompActuel</a> *<a class="code" href="struct_pers_str.html#ad4f32109b2723405473d5966e747d539">compActuel</a>;               
<a name="l00032"></a><a class="code" href="struct_pers_str.html#ae0951f018c495035cff7e438e90a8210">00032</a>   <span class="keywordtype">int</span> <a class="code" href="struct_pers_str.html#ae0951f018c495035cff7e438e90a8210">vitesseProd</a>;                      
<a name="l00035"></a><a class="code" href="struct_pers_str.html#a676e0da0ef83bbbdf42538e54b97506b">00035</a>   <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="struct_pers_str.html#a676e0da0ef83bbbdf42538e54b97506b">x</a>;                       
<a name="l00036"></a><a class="code" href="struct_pers_str.html#ac30de26db5f6d1c18c63913729adca7d">00036</a>   <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="struct_pers_str.html#ac30de26db5f6d1c18c63913729adca7d">y</a>;                       
<a name="l00037"></a><a class="code" href="struct_pers_str.html#a3d99b005d0fb73033dce14d4a135d01f">00037</a>   <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="struct_pers_str.html#a3d99b005d0fb73033dce14d4a135d01f">z</a>;                       
<a name="l00038"></a><a class="code" href="struct_pers_str.html#a77f12587fb1d4efbd4d72cce7f74387b">00038</a>   <a class="code" href="struct_calcul_trajet.html" title="Définition de la structure CalculTrajet.">CalculTrajet</a>* <a class="code" href="struct_pers_str.html#a77f12587fb1d4efbd4d72cce7f74387b">trajet</a>;                 
<a name="l00039"></a><a class="code" href="struct_pers_str.html#a7c6546cece75d4c5d18bd1e9d8682247">00039</a>   <span class="keywordtype">int</span> <a class="code" href="struct_pers_str.html#a7c6546cece75d4c5d18bd1e9d8682247">prodAct</a>;                          
<a name="l00042"></a>00042 };
<a name="l00043"></a>00043 
<a name="l00044"></a><a class="code" href="_personnage_8h.html#af6991d63f26e86107639b90cabbd8cf0">00044</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="struct_pers_str.html">PersStr</a> <a class="code" href="struct_pers_str.html">Personnage</a>;
<a name="l00045"></a>00045 
<a name="l00046"></a>00046 <span class="comment">/*======================== Gestion de la mémoire =======================*/</span>
<a name="l00047"></a>00047 
<a name="l00048"></a>00048 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#a5a748ba336d5d59c467474665131f3e9">initPers</a>(<a class="code" href="struct_pers_str.html">Personnage</a>* personnage, <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> posX,<span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> posY, <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> posZ);
<a name="l00049"></a>00049 
<a name="l00050"></a>00050 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#a71cf6968e6e0ebba48134449856a7517">creerPersonnage</a>(<a class="code" href="struct_pers_str.html">Personnage</a>** personnage, <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> posX,<span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> posY, <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> posZ);
<a name="l00051"></a>00051 
<a name="l00058"></a>00058 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#ad1892a1fbdf3f1e389f86337b009ec95" title="Libère la mémoire allouée aux champs du Personnage donné">liberePers</a>(<a class="code" href="struct_pers_str.html">Personnage</a> *personnage);
<a name="l00059"></a>00059 
<a name="l00060"></a>00060 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#ac40db1fda7b15b94ab3e57e9abaa776d">detruirePers</a>(<a class="code" href="struct_pers_str.html">Personnage</a>* personnage);
<a name="l00061"></a>00061 
<a name="l00062"></a>00062 <span class="comment">/*============================= Accesseurs =============================*/</span>
<a name="l00063"></a>00063 
<a name="l00064"></a>00064 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="_personnage_8c.html#ad0f619eecff802774f80053e32879190">getIDPers</a>(<span class="keyword">const</span> <a class="code" href="struct_pers_str.html">Personnage</a>* personnage);
<a name="l00065"></a>00065 
<a name="l00066"></a>00066 <span class="keywordtype">char</span>* <a class="code" href="_personnage_8c.html#aa0f2cd8b5da3723e00bb4cb6cfec75b2">getNom</a>(<span class="keyword">const</span> <a class="code" href="struct_pers_str.html">Personnage</a>* personnage);
<a name="l00067"></a>00067 
<a name="l00068"></a>00068 <span class="keywordtype">char</span>* <a class="code" href="_personnage_8c.html#add57a3435c78aad366867e4b9266ebd7">getEspece</a>(<span class="keyword">const</span> <a class="code" href="struct_pers_str.html">Personnage</a>* personnage);
<a name="l00069"></a>00069 
<a name="l00070"></a>00070 <a class="code" href="struct_caracteristiques.html" title="Informations définissant les Caractéristiques d&#39;un personnage.">Caracteristiques</a>* <a class="code" href="_personnage_8c.html#a3b8f641956c8d4f663b83814d4c540d8">getCarac</a>(<span class="keyword">const</span> <a class="code" href="struct_pers_str.html">Personnage</a>* personnage);
<a name="l00071"></a>00071 
<a name="l00077"></a>00077 <a class="code" href="struct_comp_actuel.html" title="Informations définissant un CompActuel.">CompActuel</a> *<a class="code" href="_personnage_8c.html#ae04df6bdab04bd9a75638163a9c0ab84" title="Retourne le pointeur sur CompActuel du Personnage donné">getCompActuelPers</a>(<span class="keyword">const</span> <a class="code" href="struct_pers_str.html">Personnage</a>* personnage);
<a name="l00078"></a>00078 
<a name="l00079"></a>00079 <span class="keywordtype">int</span> <a class="code" href="_personnage_8c.html#a1bca74134d3159dc8ef8b33f999652c0">getVitProd</a>(<span class="keyword">const</span> <a class="code" href="struct_pers_str.html">Personnage</a>* personnage);
<a name="l00080"></a>00080 
<a name="l00081"></a>00081 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="_personnage_8c.html#ad8939a92febd01af527b89cbf8718404">getXPers</a>(<span class="keyword">const</span> <a class="code" href="struct_pers_str.html">Personnage</a>* personnage);
<a name="l00082"></a>00082 
<a name="l00083"></a>00083 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="_personnage_8c.html#a240dd7a392a091ddf87116dc09fbf52d">getYPers</a>(<span class="keyword">const</span> <a class="code" href="struct_pers_str.html">Personnage</a>* personnage);
<a name="l00084"></a>00084 
<a name="l00085"></a>00085 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="_personnage_8c.html#a7fd98037116439b6da55473caf3d2543">getZPers</a>(<span class="keyword">const</span> <a class="code" href="struct_pers_str.html">Personnage</a>* personnage);
<a name="l00086"></a>00086 
<a name="l00087"></a>00087 <a class="code" href="struct_pers_str.html">Personnage</a>* <a class="code" href="_personnage_8c.html#a002266eff71b796ad32ea7b1ad61ebc1">getPersonnageSuivant</a>(<a class="code" href="struct_pers_str.html">Personnage</a>* personnage);
<a name="l00088"></a>00088 
<a name="l00094"></a>00094 <span class="keywordtype">int</span> <a class="code" href="_personnage_8c.html#ac1fee3daab71655e9f3299ff252090b9" title="Retourne l&#39;état où en est la production actuelle du personnage.">getProdActPers</a>(<span class="keyword">const</span> <a class="code" href="struct_pers_str.html">Personnage</a> *personnage);
<a name="l00095"></a>00095 
<a name="l00101"></a>00101 <span class="keywordtype">int</span> <a class="code" href="_personnage_8c.html#ace110510c3cb811e18f2efc981cbfd83" title="Retourne la valeur de vitesse de production du personnage donné">getVitesseProdPers</a>(<span class="keyword">const</span> <a class="code" href="struct_pers_str.html">Personnage</a> *personnage);
<a name="l00102"></a>00102 
<a name="l00103"></a>00103 
<a name="l00104"></a>00104 <span class="comment">/*============================== Mutateurs =============================*/</span>
<a name="l00105"></a>00105 
<a name="l00106"></a>00106 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#ae9450045709c06b990c5944e2f57167d">setIDPers</a>(<a class="code" href="struct_pers_str.html">Personnage</a>* personnage, <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="struct_pers_str.html#a0dd14fb57e3d3cc6b6fc5633c6ce65d5">ID</a>);
<a name="l00107"></a>00107 
<a name="l00108"></a>00108 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#a405a6a3c2ddc62dd6e3b12c1920f9183">setNomPers</a>(<a class="code" href="struct_pers_str.html">Personnage</a>* personnage, <span class="keywordtype">char</span>* <a class="code" href="struct_pers_str.html#abe308d273ff51ad86ff02ef3ba3b6f0e">nom</a>);
<a name="l00109"></a>00109 
<a name="l00110"></a>00110 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#a1d2f71b6571baea81f936de79558b20b">setEspecePers</a>(<a class="code" href="struct_pers_str.html">Personnage</a>* personnage, <span class="keywordtype">char</span>* <a class="code" href="struct_pers_str.html#ab47ff1f5258b37286e0910791ae58ba3">espece</a>);
<a name="l00111"></a>00111 
<a name="l00112"></a>00112 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#a998e0455c211e4bd8821e9832b11cc9b">setCaracPers</a>(<a class="code" href="struct_pers_str.html">Personnage</a>* personnage, <a class="code" href="struct_caracteristiques.html" title="Informations définissant les Caractéristiques d&#39;un personnage.">Caracteristiques</a>* caracteristiques);
<a name="l00113"></a>00113 
<a name="l00121"></a>00121 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#a9687678428effb26dcdf72187a790380" title="Remplace le pointeur sur le comportement en cours d&#39;un Personnage donné par un pointeur passé en para...">setComportActuel</a>(<a class="code" href="struct_pers_str.html">Personnage</a>* personnage, <a class="code" href="struct_comp_actuel.html" title="Informations définissant un CompActuel.">CompActuel</a>* nouvComp);
<a name="l00122"></a>00122 
<a name="l00123"></a>00123 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#a710b72772e0e5c11a72b633b7f0a54ba">setXPers</a>(<a class="code" href="struct_pers_str.html">Personnage</a>* personnage, <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="struct_pers_str.html#a676e0da0ef83bbbdf42538e54b97506b">x</a>);
<a name="l00124"></a>00124 
<a name="l00125"></a>00125 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#a83fc2213f88a064addc6c48cc59b5f1e">setYPers</a>(<a class="code" href="struct_pers_str.html">Personnage</a>* personnage, <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="struct_pers_str.html#ac30de26db5f6d1c18c63913729adca7d">y</a>);
<a name="l00126"></a>00126 
<a name="l00127"></a>00127 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#a7f9fdb53e9aca41690854d434a96d51b">setZPers</a>(<a class="code" href="struct_pers_str.html">Personnage</a>* personnage, <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="struct_pers_str.html#a3d99b005d0fb73033dce14d4a135d01f">z</a>);
<a name="l00128"></a>00128 
<a name="l00129"></a>00129 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#adbb2f4fa429d303c0964958e9c783189">setPersonnageSuivant</a>(<a class="code" href="struct_pers_str.html">Personnage</a>* personnage, <a class="code" href="struct_pers_str.html">Personnage</a>* <a class="code" href="struct_pers_str.html#a10f87542f5a67931f2d41bab249bffc0">personnageSuivant</a>);
<a name="l00130"></a>00130 
<a name="l00137"></a>00137 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#a2277ba6161b0bd678113b405d1b85c0c" title="Remplace la valeur de production actuelle du personnage donné par une nouvelle valeur passée en param...">setProdActPers</a>(<a class="code" href="struct_pers_str.html">Personnage</a> *personnage, <span class="keywordtype">int</span> nouvVal);
<a name="l00138"></a>00138 
<a name="l00145"></a>00145 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#a4895fedeca52cf085e4ea7783779bba7" title="Remplace la valeur de vitesse de production du personnage donné par une nouvelle valeur passée en par...">setVitesseProdPers</a>(<a class="code" href="struct_pers_str.html">Personnage</a> *personnage, <span class="keywordtype">int</span> nouvVal);
<a name="l00146"></a>00146 
<a name="l00156"></a>00156 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#afbe683f828915d6a3d16686b17e28940" title="Remplace le pointeur sur le comportement en cours d&#39;un Personnage donné par un comportement dont on a...">setCompActuelNomCompPers</a>(<a class="code" href="struct_pers_str.html">Personnage</a>* personnage,<a class="code" href="struct_tab_comp.html" title="Structure comportant la table des Comportements.">TabComp</a> *ptabComp, <span class="keywordtype">char</span> *nomComp);
<a name="l00157"></a>00157 
<a name="l00158"></a>00158 <span class="comment">/*========================== Fonctions autres ==========================*/</span>
<a name="l00159"></a>00159 <span class="comment">/*</span>
<a name="l00160"></a>00160 <span class="comment">void deplacementPers(Personnage* personnage, const unsigned int xDepart, const unsigned int yDepart, const unsigned int zDepart, const unsigned int xArrivee, const unsigned int yArrivee, const unsigned int zArrivee);</span>
<a name="l00161"></a>00161 <span class="comment">*/</span>
<a name="l00162"></a>00162 
<a name="l00175"></a>00175 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#aa8d4faf534c2876ebc5e7081eb66d366" title="Procédure régissant les changements/applications de comportement du nain passé en paramètre...">changementComportementPers</a>(<a class="code" href="struct_pers_str.html">Personnage</a>* personnage, <a class="code" href="struct_carte.html" title="Informations concernant un ensemble de cases.">Carte</a> *pcarte, <a class="code" href="struct_tab_comp.html" title="Structure comportant la table des Comportements.">TabComp</a> *ptabComp, <a class="code" href="struct_entrepot.html" title="Informations définissant l&#39;entrepôt.">Entrepot</a> *pstock);
<a name="l00176"></a>00176 
<a name="l00185"></a>00185 <a class="code" href="struct_pers_str.html">Personnage</a> *<a class="code" href="_personnage_8c.html#a997da2253cbd53cfdc7202493bf07526" title="Crée et renvoie un personnage, ses champs remplis (à part pour suivant et précédent, ainsi que l&#39;ID, qui seront attribués via Population)">creerCompletPers</a>(<a class="code" href="struct_tab_comp.html" title="Structure comportant la table des Comportements.">TabComp</a> *ptabComp);
<a name="l00186"></a>00186 
<a name="l00187"></a>00187 
<a name="l00188"></a>00188 <span class="comment">/*========================== Fonction de Test ==========================*/</span>
<a name="l00194"></a>00194 <span class="keywordtype">void</span> <a class="code" href="_personnage_8c.html#ae81ecc66acb9ddb110ca0efa5ad9d761" title="Teste les différentes fonctions du module Personnage.">testPers</a>();
<a name="l00195"></a>00195 
<a name="l00196"></a>00196 <span class="preprocessor">#endif</span>
<a name="l00197"></a>00197 <span class="preprocessor"></span>
</pre></div></div><!-- contents -->
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
     onmouseover="return searchBox.OnSearchSelectShow()"
     onmouseout="return searchBox.OnSearchSelectHide()"
     onkeydown="return searchBox.OnSearchSelectKey(event)">
<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>Tout</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Structures de données</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Fichiers</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Fonctions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Définitions de type</a></div>

<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0" 
        name="MSearchResults" id="MSearchResults">
</iframe>
</div>



<hr class="footer"/><address class="footer"><small>
Généré le Mardi Juin 4 2013 00:35:14 pour Exil par &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.7.6.1
</small></address>

</body>
</html>
